This is the sequel of Circles versus Circles, comes back with a completely different and innovative gameplay (Want innovation? THERE YOU GOT), but also has the same vectorial and abstract style from the first game.
This game is the faster one I have made in my life, with only 18 days, as it had to enter in the EVA Party Games! competition , for wich I had to made a game to play with two joystick on the EVA expo, so the game has a demo mode and an expandible scores table
How to play :
Move your square around the center and shoot the circles to get score. Dont let the circles escape, or you are gonna lose score. Have in mind that the only thing that matters is the maximum score you get during a game, not the score you´ve got when you get the “game over” screen.